// Copyright 2024 The Amber Authors.
// Copyright (C) 2024 Advanced Micro Devices, Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#include "src/acceleration_structure.h"

#include <algorithm>
#include <cassert>
#include <cmath>
#include <cstring>

namespace amber {

Geometry::Geometry() = default;
Geometry::~Geometry() = default;

BLAS::BLAS() = default;
BLAS::~BLAS() = default;

BLASInstance::~BLASInstance() = default;

TLAS::TLAS() = default;
TLAS::~TLAS() = default;

ShaderGroup::ShaderGroup()
    : name_(),
      generalShader_(nullptr),
      closestHitShader_(nullptr),
      anyHitShader_(nullptr),
      intersectionShader_(nullptr) {}

ShaderGroup::~ShaderGroup() = default;

SBTRecord::SBTRecord() = default;
SBTRecord::~SBTRecord() = default;

SBT::SBT() = default;
SBT::~SBT() = default;

}  // namespace amber
